When I was younger, I would always rush home just so I can turn on my TV and play PacMan. I would get so excited when I heard my teacher dismiss the class. It seems as if the evolution of gaming has changed tremendously. The usage of console gaming is being used less and handheld gaming is becoming more of an epidemic. Where are electronic games and entertainment going? Where are they disappearing to? According to Chapter one in A Theory of Fun for Game Design by Raph Koster, “As I age, games move from one to the other, just as tic-tac-toe did for our children”. It appears to me that the new gaming system is becoming more and more of an attention grabber.
The change in games has effected us worldwide. I think we, especially being a younger generation, appreciate the gaming system a little more now. According to a news article written in The Guardian by Keith Stuart and Jordan Erica Webber, “Through a recent survey of UK families, the channel found that 75% parents they surveyed now play video games with their children…” It looks like children are no longer locking themselves in their rooms, but they are spending quality time with their families playing video games. This can be a new way for a parent to interact with their child. They can build a connection with them and share a special bond. That can be their way of having family time.
Lastly, I would like to discuss how games are becoming more advanced. Back in the day, there were never gadgets that allowed a video gamer to feel like they were in another world, or another dimension. “…most game designers saw themselves as something like film directors— they created fictional worlds then guided audiences through them, scene by scene (wired.com)”. I like the idea of playing a game that allows you to feel like you are in a character in a whole new element. For example, my name is Wynter but in an ‘underworld’, I can change my name to W09XJ!
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